Descpription:
The player controls a knight armed with a lance, mounted
on either an ostrich (player 1) or a stork (player 2), who battles
waves of computer-controlled enemy knights mounted on giant buzzards.
These knights have three different speed and agility levels.
The game screen is static; its only features are five platforms hanging in mid-air
(some wrapping around the screen), the ground, and a pit of lava beneath.
Each wave begins with enemy knights appearing on the screen at one of four
"spawn points". The three types of knights, from weakest to toughest, are:
Bounder (red, 500 points)
Hunter (white, 750 points)
and Shadow Lord (blue, 1,000 points).
To destroy a knight and collect its point value, the player must collide
with the knight while the player's lance is vertically higher than the knight's.
If the player's lance is vertically lower, he or she loses a life and is awarded 50 points.
After destroying a knight, an egg will fall to the ground. The player must touch the
egg to destroy it before the egg hatches to produce another, more powerful knight.
This hatchling is harmless and may also be destroyed by touch prior to the knight
mounting a new buzzard. The award for destroying eggs and hatchlings progresses
with each one collected, from 250 to 1,000 points in 250-point increments.
This progression starts anew upon the death of the player or the
beginning of another wave. Players are further rewarded with 500
bonus points for each egg caught before it touches the ground.