Descpription:
Zero Wing is a 1989 side-scrolling shoot 'em up
arcade game developed by Toaplan and published by Taito.
The player is a lone hero who will save the universe from an evil
force. As with other scrolling shooters, the aim of the game is to
shoot all enemies that appear on screen and avoid getting obliterated
by enemy fire, crashing into enemies or into foreground scenery.
There are mid-level and end-of-level boss enemies that
stay with the player until they are defeated.
The player, a "ZIG" star fighter, has several ways to attack:
Using the main cannon: scatter-shot (red weapon), lasers (blue weapon),
or homing missiles (green weapon). Similar to configuring the Vic Viper
in Gradius or collecting pickups in R-Type. Ramming smaller enemies with
the orbital cannons that appear above and below the ZIG.
These cannons fire whatever weapon is equipped on the main ship at
the time, like in R-Type Leo. Grabbing an enemy using the tractor
beam and releasing it at another enemy, similar to the Kirby games.
Releasing the spherical front shield once it is collected, like in R-Type.