Punch-Out!!

             

              Manufacturer: Nintendo
              Year: 1984

Descpription: In the game, the player assumes the role of a green-haired
boxer, known by three initials the player chooses when the game begins.

During matches, the player's boxer is viewed from behind as a
wireframe so the opponents can be seen). The player must time his
punches, dodges and blocks in order to defeat the opposing boxer.

Hints are given as to the opponents next move by subtle eye changes
(the white of the eyes turn from white to yellow), but the player must
ultimately predict what moves the opponent will make and react appropriately.

Once the player defeats the last opponent, the opponents repeat. On
each successive round the opponents are harder and quicker.

The player only has one round to land a KO. Technically, there is
no TKO element for multiple knockdowns, but the "3 knockdown rule"
is utilized nonetheless; no boxer ever gets up from his third knockdown.

Additionally, a win by decision is not possible; an automatic loss
occurs if time runs out. In the event the player loses, the computer
controlled victor will taunt the player and the corner man for the
player will try to entice the player to play again ("Come on, stand
up and fight!") via the game's distinctive digitized speech.

Players are only allowed one continue per play through. Like many
games made during the Golden Age of Arcade Games, there is no
actual ending and continuously loops until the player loses.