Descpription:
SNK vs. Capcom: SVC Chaos is a fighting game developed
by SNK. It was released two years after Capcomreleased Capcom vs SNK 2
but has many differences regarding the game's system.
SNK vs. Capcom: SVC Chaos primarily utilizes the command
system of The King of Fighters series, incorporating light/strong
kicks, punches,cancels, and charging attacks.
Unlike its predecessor, Capcom vs. SNK 2, SVC Chaos features no air
guards and has no "groove system", instead focusing on quicker gameplay.
Characters are provided with a 3 bar system for executing special attacks
on varying levels with filling options attributed to strikes and damage.
Additionally,the sprites from the various series received new
models and some special effects were changed in command lists
(for example, the player cannot increase the damage of the Zujou
Sashi used by Choi Bounge by tapping the buttons anymore).