Descpription:
The player assumes the role of the hero Gilgamesh (also
known as Gil, no relation to the aforementioned Sumerian hero Gilgamesh.),
whose goal is to rescue the maiden Ki from the demon Druaga. In order to
do this, he must traverse through 60 floors of an immense tower.
Gilgamesh comes equipped with a sword, which he can use to defeat monsters, and a shield,
which can be used to block magical attacks. The monsters get progressively more difficult
as the game progresses, beginning with simple slimes and culminating with Druaga himself.
Each floor consists of a maze filled with monsters, and a randomly placed locked door
leading to the next level. The player must navigate through the maze in order to find a
randomly placed key that unlocks the door. In addition, each floor contains a hidden
treasure, which appears once the player has performed a specific requirement.
The player's starting position is also randomly determined, however the hidden treasure
always appears in the same position the player starts from when revealed.
The mazes themselves are not random, but there are various predetermined patterns. Some
of the treasures are merely helpful items, some are detrimental, and some are essential to
completing the game including the Blue Crystal Rod, the game's most important item; without it,
Druaga will not appear and the player will be forced to return to an earlier floor.