Rally-X

             

              Manufacturer: Namco
              Year: 1980

Descpription: In the game, the player controls a blue car through
a maze. The car will automatically move in whichever direction the
joystick is pushed, but if it hits a wall, it will turn and continue.

In each stage, ten flags are scattered around the maze. The
player must collect all of them to clear the stage and move on.

The flags increase in value as they are collected: the first
is 100 points, second is 200, third is 300, and so on.

There are also special flags—if the player collects one of them,
the value earned from flags doubles for the rest of the round.

If the player dies, however, the next flag value is
set back to 100 and the double bonus is lost.

Several red cars patrol the maze, and contact with any of
them results in death. The number of these cars begins at three
and increases in number throughouteach normal stage to eight.

The first five appear at the bottom of the screen, and the next
three will appear at the top of the screen. However, the player
can use a smoke screen (by pushing a button) against the red cars.

If a red car runs into a cloud of smokescreen, it will be stunned for
a moment (this moment decreases in time with each level, but will still
always cause the red car to chase the blue car using an alternate route.

Using the smokescreen uses a small amount of fuel. The car has a
limited amount of fuel which is consumed with time, though it
is normally sufficient to last until all flags are cleared.

When fuel runs out, the car moves very slowly and the smokescreen
no longer works, so it very quickly falls victim to the red cars.

There are also stationary rocks that the player must avoid. The rocks are randomly
distributed throughout the maze, increasing in number as levels are advanced.

The game features a distinctive and memorable soundtrack that plays throughout.