Jackal

             

              Manufacturer: Konami
              Year: 1986

Descpription: The Jeep squad, made up of Team Green, Colonel
Decker and Lieutenant Bob, and Team Brown, Sergeant Quint and Corporal
Grey, is sent to rescue soldiers kept as hostages by the enemy.

One or two players control the teams in an armed jeep, which must
venture through several enemy strongholds to rescue comrades imprisoned
by the enemy. In each of the six levels, the goal is to rescue POW's
from various buildings and then transfer them to helicopter dust-off locations.

Once the soldiers are secure, the player(s) must then
proceed to defeat the boss at the end of each level. In
the last level, there are two bosses that must be defeated.

As with most run and gun games, there is a point system that can
grant the player extra lives depending on the score attained.

Rescuing more prisoners yields a higher point bonus at the
conclusion of the level. Each jeep can hold a total of eight
prisoners and will not accept any more once capacity is reached.

If a collision occurs with an enemy vehicle or the jeep is hit by an
enemy bullet, a life will be lost. Some buildings contain one flashing
prisoner; if this man is rescued, the jeep's primary weapon will be
upgraded. In addition, if enough prisoners are rescued, a weapon
upgrade will be yielded during the unloading process to the rescue helicopter.

The initial primary weapon is a supply of pineapple grenades. The
upgrades grant missiles and shrapnel-producing missiles. The secondary
weapon is machine gun that can only be shot in one direction.