Descpription:
As in Pac-Man, the player is opposed by enemies who
kill on contact. The enemies increase in number as the player
advances from one level to the next, but do not increase in speed.
Their speed is always matched exactly to that of the player.
On odd numbered levels, the player controls an ape (in some versions
labeled "Copier"), and must collect coconuts while avoiding headhunters
(labeled "Police" and "Thief"). On even numbered levels, the player
controls a paint roller (labeled "Rustler"), and must paint over each
spot of the board while avoiding pigs (labeled "Cattle" and "Thief").
Each even numbered level is followed by a short bonus stage. Whenever
a rectangular portion of the board is cleared (either by collecting
all surrounding coconuts, or painting all surrounding edges), the
rectangle is colored in, and bonus points are awarded.
This leads to some comparisons with the popular and influential Qix,
although the similarities between these games are superficial at best.
When the player clears all four corners of the board, he
is briefly empowered to kill the enemies by touching them
(just as when Pac-Man uses a "power pill").
The game controls consist of a joystick and a single button
labeled "Jump," which can be used up to three times per level.
Pressing the jump button does not cause the player to jump,
but causes the enemies to jump, enabling the player to walk under them.