Groove on Fight

             

              Manufacturer: Atlus
              Year: 1997

Descpription: The story of this sequel of the Power Instinct series takes place
20 years after the last Goketsuji tournament. It also has a darker
and more serious tone than its predecessors, similar to that of
Garou: Mark of the Wolves, but still maintains a little of the same
humor that is particular to the series.

The players can choose from eleven characters, all of them, save Otane/Oume, being new.
The graphic style of Groove on Fight is very different from its predecessors, as the
sprites are smaller, but are more fluid and have an animated look to them.

Gameplay is in a 2-on-2 format with the ability to tag in and out at any time between
players. Every time the player tag successfully between characters, the character who
is one the sidelines slowly begins to get his or her energy back.

At difference from the previous games, Groove on Fight has a six buttons system. The two
new buttons are for "Dodge" and for the "Powerful Blow" the "Dodge" allows the
characters to evade attacks and then counterattack the opponent.